
So I don’t see that as an issue.īut Nanite doesn’t require Direct Storage to work.

In these cases, to use it you’d need a RTX 20×0/RX 6×00 (not sure about RX 5×00 and GTX 16×0) or newer, which any serious PCVR gamer already has and many more will have by the time Firmament is released.
#Myst riven myst 3 bundle windows#
Microsoft actually backed out and it will also be available in Windows 10. If your level has 100s of GBs in assets, millions of polygons each, then you would benefit from Direct Storage (the Win 11 tech you mentioned). The concept is similar to Carmack’s MegaTexture, but for geometry. They are easier to stream, easier to fit in memory. Meshes converted to the Nanite structure are actually smaller in comparison to traditional mesh formats. The whole thing wasn’t well optimised (their words, not mine), over 100GB for just two levels (most of this are textures). You can also watch the stream dedicated to it on the same Twitch channel.Ībout the Demo and the requirements – it uses insane texture resolution (8Kx8K) and film-quality meshes. If you are interested, I highly recommend watching the in-depth presentation about Nanite:Ībout Lumen, as I said above, there are no plans currently to support VR because of the insane rendering cost in stereo. Epic is working on completing the Nanite support in VR rendering for the final release of UE5 early next year. Nanite and Lumen don’t work in VR in the UE5 Early Access version. I’m certain it will be gorgeous nevertheless :) The VR version will stick to traditional pre-baked lighting, I guess. UE5’s “Lumen” feature, however, will be 2D-only for the foreseeable future (Epic’s engineers say it would be too heavy for VR), so even if Firmament switches to UE5, and Cyan decides to use the Lumen feature (real-time dynamic global illumination), it would only be available in the 2D version. Especially if you have a high-res HMD – I’m hoping that by then, the resolution of 2.7×2.7K per eye (and above) will be a common thing. The positive side of the delay (the latest info is “sometime next year ”) is that by that time UE5 will be out and we may benefit from having the “Nanite” micro-geometry feature in Firmament, which would increase the level of detail in the world compared to the traditional LOD approach – basically, we’ll see all the assets the artists have built in their best light, without any visible loss in detail, no matter how far you get from them. I’m also anxious to play Firmament (also a backer), they’re hyping it to have a great story, the best they’ve done in a while… I’m sure Oculus funded this Myst remake (the Quest version) and Cyan did the smart thing to first create the high quality assets and scale down from there, so I don’t think any of the Firmament funds went towards this project.
#Myst riven myst 3 bundle Pc#
The PC version will include both VR and non-VR modes, and if you’re still eyeing VR from the sidelines with your Mac, the game will support MacOS too (though only in the non-VR mode).

Today the studio answered that question on Twitter when it announced that the PC version of Myst will see a release date in Q3 (which means at the end of September at the latest). Granted, it wasn’t known exactly when the game would actually launch on Steam. At the time it was clear that the game would eventually come to PC as Cyan Worlds had already published a Steam store page for the game. Original Article (June 22nd, 2021): The VR remake of Myst launched initially on Oculus Quest late last year. On PC the game will be sold on Steam, Epic Games Store, and GOG, and will support VR no matter which storefront it is purchased through. A new trailer with footage from the PC version shows how the graphics have been enhanced over the Quest version (which already looked rather good given Quest’s limited power).Ī price hasn’t yet been announced but we expect it to mirror the $30 price point of the Quest version.

The PC version will support both VR and non-VR modes.
#Myst riven myst 3 bundle update#
Update (August 17th, 2021): The Myst VR remake is officially set for an August 26th release date on PC, Mac, and Xbox. Myst (2020) developer Cyan Worlds announced today that its VR remake of the game is finally due to launch on PC later this month.
